fix things #2
Keep us alive » Devlog
Now left click makes shield to block enemy bullet.
Also tutorial changed.
UI updated > now health & mana bar didn't hide player.
Pickup items move slowly to the left
People stucked in grinder bug fixed.
Effect sound volume changed because it's annoyingly noisy.
[Ballencing]
Shot costs are getting higher if player get higher shot level.
Boss snail's rush attack is stronger than before.
When Kururun hit, her powerups drop slower than before. Also can pickup easily now
Files
LD46_keep us alive.zip 70 MB
Apr 21, 2020
Get Keep us alive
Keep us alive
Status | Released |
Author | SAK |
Genre | Action |
Tags | Ludum Dare 46 |
More posts
- fixed things for balancingApr 21, 2020
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